Alchemize
An abstract strategy board game for two players, originally made for Ludum Dare 42 - "Running Out of Space".
Now with the ability to play vs AI!
Instructions
Players are Blue and Red. Every turn , a player places a potion of their color on the board.
A tile touching two different colors will produce a gem in the color of the last potion placed.
A tile touching two potions of the same color will collapse.
The player with most gems is the winner.
Enjoy!
Credits
Game design, Art and Animation: Stav Goldstein and Yakier Bunker
Programming and AI: Ori Brusilovsky
Music and SFX: Assaf Halevi
Font by somepx
Built with Godot Game Engine
Status | In development |
Platforms | HTML5, Windows, macOS |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | Ori Brusilovsky |
Genre | Strategy |
Made with | Godot |
Tags | alchemy, Board Game, crystals, gems, potion |
Average session | A few minutes |
Languages | English |
Inputs | Mouse, Touchscreen |
Accessibility | Color-blind friendly |
Multiplayer | Local multiplayer |
Player count | 1 - 2 |
Development log
- Alchemize AI AlgorithmJul 10, 2020
Comments
Log in with itch.io to leave a comment.
Ok, I finally beat the computer on easy, now to conquer medium… This is a good game! Simple rules, difficult to get good at. I really enjoy seeing new ideas being added to existing games (like Othello).